I am actually starting work on a space exploration offline game. So far, you have consoles, ships, a space system, and doors which haven't really been used yet. They probably will when I add crew quarters and things like that, then you'll need doors.
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Starting work on something
I am actually starting work on a space exploration offline game. So far, you have consoles, ships, a space system, and doors which haven’t really been used yet. They probably will when I add crew quarters and things like that, then you’ll need doors.
9 replies on “Starting work on something”
wow! thats great/
i want to test it.
I keep getting those too and I have no idea how to reduce them. They have vanished into the void for now, but they could return at any time.
Hey, Off topic, but I can help with the spam when It comes.
hay what coding language are you using for that project
It’s currently in bgt, but I’m thinking of recoding it in python considering the fact that python can do way more than bgt can.
Oh. i’m so happy you haven’t abandoned it yet.
oh, well sense I asked this in my other blog, what language I could use for my multi-player game i am making. i heard that bgt is detected as a virus by windows defender, but i also heard that its a lot harder to network with py.
If you use PodSixNet and use the examples from git hub to model your games, networking is actually surprisingly easy.